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Areas of Impact
Meta Info
- Article Title: Areas of Impact
- Author: Zac Gordon
- Publication Date: Aug, 12 2008
- Last Edited: Sep, 09 2008
- Categories: External Assessment, IB Terms
- Section: IB ITGS
- Related Posts:
Areas of Impact
Download an Areas of Impact Word .doc for print
Business and Employment
- Transportation:
- reservation systems, luggage processing, navigation, scheduling and distribution. traffic simulation, smart roads and cars, fuel efficiency and traffic safety systems.
- Employment:
- electronic employee monitoring, telecommuting, ergonomics and health, job obsolescence and retraining, online job search, employee surveillance
- Banking and finance:
- EFT, ATM's, Internet baking and brokerage, corporations, business concentration International commerce: management of transnational corporations, business concentration
- E-commerce:
- teleshopping, online marketing, data mining, spyware
- Retailing, advertising
- , media
Education
- Telelearning:
- isolated and remote areas; use in hospitals, prisons, retirement homes
- Modification of hardware and software for special needs:
- voice recognition software, text-to-speech, special input and output devices, Internet resources
- Software in the classroom:
- science experiments, social studies modeling and simulation, instructional tools and media, computer-aided instruction, computer aided learning
- School library systems:
- catalogues, security systems, online research
- Software in school administration:
- record keeping, scheduling, Intranets, public information
- Training, tutorials,
- simulators
Health
- Telemedicine:
- service delivery to isolated and remote areas
- Electronic health records:
- privacy, data analysis, public health
- Diagnostic and therapeutic tools:
- robotic surgery, prosthetic devices, diagnostic software, drug development and marketing
- Monitoring patients
- :
- IT solutions for disabled people
- :
- Medical advice on the Internet
- or a CD-ROM
Arts, Entertainment, and Leisure
- Digital art:
- electronic music, interactive visual art, desktop publishing
- Film:
- digital simulations, characters and animation
- Live arts:
- digital effects, choreography, lighting, marketing
- New media:
- DVD, CD, VR, stereolithography
- Broadcast media:
- digital radio and television, electronic news, magazines and books
- Toys and games:
- CD or online games, online gambling
Science and the Environment
- Modeling and simulation:
- digital experimentation, demographic and environmental simulation
- Visualization:
- mapping
- Data search, collection, processing and analysis
- Forecasting
- :
- Data logging
- , Data Mining
Politics and Government
- Politics process:
- voting and elections, lobbying, open government and free movement of information
- Legislation:
- policy development, enactment, enforcement and analysis
- Police:
- DNA data collection, video surveillance
- Rebel and terrorist use of IT
- Military:
- cyberwarfare, smart weapons development, espionage
- Government administration:
- record keeping, tax collection, policy implementation
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